| Cost |
Name |
| 0 |
Acting 8- |
| 0 |
AK: Queensland 8- |
| 0 |
Climbing 8- |
| 0 |
Concealment 8- |
| 0 |
Conversation 8- |
| 0 |
Deduction 8- |
| 2 |
KS: Writing 11- |
| 0 |
Language: English (Idiomatic) |
| 0 |
Paramedics 8- |
| 0 |
Persuasion 8- |
| 0 |
PS: Journalist 11- |
| 2 |
PS: Gothic Romance Novelist 11- |
| 0 |
Shadowing 8- |
| 0 |
Stealth 8- |
| 0 |
TF: Small Motorized Ground Vehicles |
| 4 |
Total Skills Cost |
|
|
| Cost |
Power |
END |
| 40 |
Fire Manipulation Powers: Multipower, 60-point reserve, all slots Requires A Source Of Fire Or The Flamethrower (-1/2) |
|
| 3u |
1) Immolation: Killing Attack - Ranged 2d6, Area Of Effect (One Hex; +1/2), Indirect (Any origin, always fired away from attacker; +1/2); No Knockback (-1/4), Not Vs Targets In Or Under Water (-1/4) |
6 |
| 3u |
2) Fiery Prison: Killing Attack - Ranged 1d6+1, Area Of Effect (One Hex; +1/2), Reduced Endurance (0 END; +1/2), Continuous (+1); Targets Only Take Damage If They Touch Cage Or Move In/Out Of The Affected Hex (-1/2) |
0 |
| 4u |
3) Extinguish Fire: Dispel Fire Powers 16d6, One At A Time (+1/4) |
6 |
| 4u |
4) Fire Mastery: Suppress Fire Powers 4d6, All Powers Simultaneously (+2) |
6 |
| 4u |
5) Fireball: Energy Blast 8d6, Explosion (+1/2) |
6 |
| 4u |
6) Strong Fire Blast: Energy Blast 12d6 |
6 |
| 3u |
7) Start A Fire: Killing Attack - Ranged 1d6, Sticky (Only Affects Flammables; +1/4), Indirect (Any origin, always fired away from attacker; +1/2), Reduced Endurance (0 END; +1/2), Uncontrolled (+1/2), Continuous (+1); Limited Range (20") (-1/4) |
0 |
| 2u |
8) Pyrokinesis: Telekinesis (40 STR); Only Works On Fire (-1) |
6 |
| 3u |
9) Wall of Fire: Force Wall (9 ED), Transparent to PD Attacks (+1/2) (34 Active Points) plus Killing Attack - Ranged 1/2d6, Damage Shield (+1/2), Continuous (+1) (25 Active Points); Linked (Force Wall; -1/2), No Knockback (-1/4) |
5 |
| 40 |
Fire Immunity: Energy Damage Reduction, Resistant, 75%; Only Works Against Limited Type Of Attack Fire (-1/2) |
0 |
| 20 |
Fiery Point Defense: Missile Deflection (Any Physical Attack), Full Range (+1); Costs Endurance (-1/2) |
3 |
| 10 |
Kevlar Costume: Armor (6 PD/6 ED); OIF (-1/2), Real Armor (-1/4) |
0 |
| 4 |
Flamethrower: Energy Blast 1d6, 32 Charges (+1/4); OIF (-1/2) |
[32] |
| 144 |
Total Powers Cost |
|