|
|
|
Val
|
Char |
Base
|
Cost
|
Max
|
Pts.
|
|
25
|
STR |
10
|
x1
|
|
15
|
|
24
|
DEX |
10
|
x3
|
|
42
|
|
25
|
CON |
10
|
x2
|
|
30
|
|
15
|
BODY |
10
|
x2
|
|
10
|
|
15
|
INT |
10
|
x1
|
|
|
|
14
|
EGO |
10
|
x2
|
|
|
|
18
|
PRE |
10
|
x1
|
|
|
|
10
|
COM |
10
|
x1/2
|
|
|
|
12
|
PD |
|
x1
|
|
|
|
12
|
ED |
|
x1
|
|
|
|
|
SPD |
3.4
|
x10
|
|
16
|
|
10
|
REC |
10
|
x2
|
|
|
|
50
|
END |
50
|
x1/2
|
|
|
|
45
|
STUN |
41
|
x1
|
|
|
|
Characteristics Cost:
|
152
|
|
| STR Roll: |
14- |
| DEX Roll: |
14- |
| CON Roll: |
14- |
| INT Roll: |
12- |
| EGO Roll: |
12- |
| PER Roll: |
12- |
|
| Run: 6/18" |
| Swim: 2" |
| Jump: 5/12" |
|
|
|
|
|
| Disadvantages |
+ Base: 100
|
|
15
|
Berserk: if takes 1/2 BODY; Circumstances: Uncommon, +5 |
|
25
|
Distinctive Features: Full Cyborg; Concealability: Not Concealable,
15; Reaction: Extreme, +10 |
|
20
|
Hunted: Most Mutants; Capabilities: More Powerful, 15; Non-combat Influence:
Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1;
Punishment: Harsh, 0 |
|
15
|
Hunted: IMAGE; Capabilities: More Powerful, 15; Non-combat Influence:
None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1;
Punishment: Harsh, 0 |
|
15
|
Phys. Lim.: Slave to Genocide computer |
|
20
|
Psych. Lim.: Loyal to Genocide |
|
15
|
Psych. Lim.: Ruthless |
|
15
|
Psych. Lim.: Fearless |
|
20
|
Reputation: Lethal Mutant-hunter |
|
20
|
Vulnerability: Magnetic Attacks; Attack: Common, +10 |
|
|
|
|
Disad Total:
|
180
|
|
Exp Spent +
|
218
|
|
Cost =
|
498
|
|
|
|
|
|
| Pts |
Skill /
Talent / Perk / Power |
END/
Roll
|
|
45
|
Multipower (75-pt reserve) ; OAF Various Weapons: -1; Not in Intense
Magnetic Fields: -¼; Not in Water: -¼; Charges: 64, +½
(112) |
|
|
u-4
|
11d6 Energy Blast: Plasma ; Range: 550; Explosion (Extended Area +0"/DC):
+½ (110) |
0 |
|
u-4
|
5d6 Entangle: Force nets (DEF 5) ; Range: 500; Entangle Damage: Entangle
Takes no Damage From Attack, +½ (100) |
0 |
|
u-4
|
3d6 RKA: Autolaser ; Range: 560; Armor Piercing: 1, +½; Autofire:
5 shots, ½ (112) |
0 |
|
u-4
|
2d6 Drain: vs. all Mutant Powers (Return/5 min.) ; Range: 450; Affects:
All Powers of Special Effect, +2; Ranged: +½ (90) |
0 |
|
24
|
Running (+12", 18", NC: 36") ; Non-Combat Multiplier: ×2, +0;
Non-Combat (MPH): 45 (24) |
4 |
|
20
|
Armor (10 PD/10 ED) ; OIF: Body Armor: -½ (30) |
|
|
18
|
Detect Mutant: Ranged, Analyze, +3 (18) |
|
|
18
|
Life Support (18) |
|
|
(10)
|
Need Not Breathe (10) |
|
|
(5)
|
Doesn't Eat, Excrete or Sleep (5) |
|
|
(3)
|
Immune to Disease (3) |
|
|
15
|
Power Defense (15 pts) (15) |
|
|
10
|
6d6 Aid: Any one physical CHAR (Fade/turn, Max. 36) ; Range: 0; Affects:
Single Power, +0; Charges: 3, -1; Continuing Charges: Extra Phase, -1 lev;
OIF: Electro-chem Stimulus Harness: -½; Self only: -½ (30) |
0 |
|
10
|
High Range Radio Hearing (10) |
|
|
10
|
Mental Defense (13 pts) ; Add to Total (10) |
|
|
7
|
Superleap (+7", 12", NC: 24") ; Non-Combat Multiplier: ×2, +0;
Non-Combat (MPH): 26 (7) |
1 |
|
5
|
Flash Defense (Sight, 5 pts) (5) |
|
|
5
|
Tracking Scent ; Only vs. Mutants: -½; Linked to Detect Mutant:
-½ (10) |
|
|
40
|
Internal Computer (40) |
|
|
(4)
|
+20 INT (20) |
|
|
(11)
|
+20 DEX ; Doesn't Affect Figured: -½ (60) |
|
|
(10)
|
+5 SPD (50) |
|
|
(1)
|
Program: Access Genocide Mainframe (1) |
|
|
(1)
|
Program: Access Host Body (1) |
|
|
(1)
|
Program: Diagnose Host Body (1) |
|
|
(1)
|
Program: Preserve Host Body (1) |
|
|
(1)
|
Program: Take Over Host Body (1) |
|
|
(3)
|
Generic Skill (3) |
11- |
|
(3)
|
Generic Skill (3) |
11- |
|
(2)
|
Generic Skill (2) |
11- |
|
(2)
|
Generic Skill (2) |
11- |
| |
Classic Comic Book |
|
|
5
|
Offensive Strike (OCV -2, DCV +1, 11d6) |
|
|
4
|
Martial Strike (OCV +0, DCV +2, 9d6) |
|
|
4
|
Martial Block (OCV +2, DCV +2) |
|
|
4
|
Martial Dodge (OCV --, DCV +5) |
|
|
3
|
Martial Throw (OCV +0, DCV +1, 7d6+v/5) |
|
|
8
|
+2 DC for Martial Attacks |
|
|
3
|
Absolute Time Sense |
|
|
3
|
Bump Of Direction |
|
|
10
|
Eidetic Memory |
|
|
5
|
Fast Draw |
15- |
|
3
|
Lightning Calculator |
|
|
3
|
Speed Reading |
|
|
3
|
Acrobatics |
14- |
|
3
|
Breakfall |
14- |
|
3
|
Climbing |
14- |
|
3
|
Paramedic |
12- |
|
3
|
Stealth |
14- |
|
3
|
Systems Operation |
12- |
|
3
|
Tactics |
12- |
|
3
|
Tracking |
12- |
|
24
|
+3 level w/All Combat |
|
|
346
|
: Skills and Powers Cost |
|
152
|
+ Characteristics Cost |
|
498
|
= Total Cost |
|
|
|
| Base OCV: |
8 |
Base DCV: |
8 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels: +3 All Combat |
|
Combat Maneuvers
| Maneuver |
Phase
|
OCV
|
DCV
|
Effect |
| Block |
½
|
--
|
+0
|
stops attacks, abort |
| Brace |
0
|
+2
|
½
|
+2 vs. RMod |
| Disarm |
½
|
-2
|
0
|
disarm: STR vs. STR |
| Dodge |
½
|
--
|
+3
|
vs. all attacks, abort |
| Grab |
½
|
-1
|
-2
|
grab, do STR |
| Haymaker |
½
|
0
|
-5
|
10½d6 bef. Pushing |
| Move By |
½
|
-2
|
-2
|
4½d6+v/5 |
| Move Through |
½
|
-v/5
|
-3
|
7d6+v/3 |
| Set |
1
|
+1
|
0
|
|
| Strike |
½
|
+0
|
+0
|
STR or weapon type |
| Other Attacks |
½
|
+0
|
+0
|
|
| Covered |
½
|
-2*
|
+0
|
target held at gunpoint |
| Dive for Cover |
½
|
+0
|
+0
|
moves character, abort |
| Pull a Punch |
½
|
-1/3d6
|
0
|
full STUN, ½ BODY |
| Roll w/Punch |
½
|
-2
|
-2
|
½ STUN/BODY, abort |
| Snap Shot |
1
|
1
|
-1
|
duck behind cover |
| Suppression |
1
|
-2
|
+0
|
continuous autofire |
| Sweep |
1
|
-2
|
×½
|
hit mult. targets HTH |
| Offensive Strike |
½
|
-2
|
+1
|
11d6 |
| Martial Strike |
½
|
0
|
+2
|
9d6 |
| Martial Block |
½
|
+2
|
+2
|
|
| Martial Dodge |
½
|
|
+5
|
|
| Martial Throw |
½
|
+0
|
+1
|
7d6+v/5 |
|
|
|
Range
|
0-4
|
5-8
|
9-16
|
17-32
|
33-64
|
65-128
|
|
RMod
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
DEX: 24, SPD: 5, ECV: 5
Phases: 3, 5, 8, 10, 12
PD/rPD: 22/10 ED/rED: 22/10 MD:
13
END: _____ STUN: _____ BODY:
_____
Lift: 800kg |
|