|
Name:
|
Le Sone |
|
Player:
|
NPC |
|
|
|
Val
|
Char |
Base
|
Cost
|
Max
|
Pts.
|
|
15
|
STR |
10
|
x1
|
|
|
|
26
|
DEX |
10
|
x3
|
|
48
|
|
23
|
CON |
10
|
x2
|
|
26
|
|
10
|
BODY |
10
|
x2
|
|
|
|
30
|
INT |
10
|
x1
|
|
20
|
|
14
|
EGO |
10
|
x2
|
|
|
|
15
|
PRE |
10
|
x1
|
|
|
|
12
|
COM |
10
|
x1/2
|
|
|
|
3/20
|
PD |
|
x1
|
|
|
|
5/25
|
ED |
|
x1
|
|
|
|
|
SPD |
3.6
|
x10
|
|
24
|
|
|
REC |
|
x2
|
|
|
|
46
|
END |
46
|
x1/2
|
|
|
|
40
|
STUN |
30
|
x1
|
|
10
|
|
Characteristics Cost:
|
147
|
|
| STR Roll: |
12- |
| DEX Roll: |
14- |
| CON Roll: |
14- |
| INT Roll: |
15- |
| EGO Roll: |
12- |
| PER Roll: |
15- |
|
| Run: 6" |
| Swim: 12" |
| Jump: 3" |
| Flight: 20" |
|
|
|
|
| Disadvantages |
+ Base: 100
|
|
15
|
Distinctive Features; Concealability: Concealable, 10; Reaction: Always
noticed & major reaction, +5 |
|
15
|
Hunted: by French Secret Service; Capabilities: As Powerful, 10 |
|
20
|
Hunted: by KGB; Capabilities: More Powerful, 15 |
|
15
|
Hunted: by UNTIL; Capabilities: More Powerful, 15 |
|
15
|
Blind |
|
20
|
Distain for normals |
|
20
|
Paraniod |
|
15
|
Secret Identity: Jean Dubois |
|
|
|
|
Disad Total:
|
135
|
|
Exp Spent +
|
173
|
|
Cost =
|
408
|
|
|
|
|
|
| Pts |
Skill /
Talent / Perk / Power |
END/
Roll
|
|
47
|
Multipower: Sonic Powers (70-pt reserve) ; OIF: -½ (70) |
|
|
u-5
|
14d6 Energy Blast ; Range: 350; Versus: ED; Multipower: Fixed Slot
(70) |
7 |
|
u-5
|
9d6 Energy Blast ; Range: 335; Versus: ED; Multipower: Fixed Slot;
Explosion (Extended Area +0"/DC): +½ (67) |
7 |
|
u-5
|
9d6 Energy Blast ; Range: 335; Versus: ED; Multipower: Fixed Slot;
Invisible Power Effects (Sight): +½ (67) |
7 |
|
u-5
|
7d6 Energy Blast ; Range: 350; Versus: ED; Multipower: Fixed Slot;
NND vs. Deafness/Hearing Flash Def.: +1 (70) |
7 |
|
u-5
|
7d6 Flash (Normal Sight) ; Range: 350; Multipower: Fixed Slot (70) |
7 |
|
40
|
20" Flight (NC: 40") ; Non-Combat (MPH): 89; OIF: -½; Reduced
END: Zero, +½ (60) |
0 |
|
13
|
+20 ED: Sonic Battlesuit ; OIF: -½ (20) |
|
|
12
|
END Reserve: Sonic Battlesuit (100 END, 8 REC/turn) ; OIF: -½
(18) |
|
|
11
|
+17 PD: Sonic Battlesuit ; OIF: -½ (17) |
|
|
10
|
Active Sonar ; OIF: -½ (15) |
|
|
7
|
360-Degree Sensing: Sonar (Unusual Senses) ; OIF: -½ (10) |
|
|
3
|
Breathe in Unusual Environment ; OIF: -½ (5) |
|
|
2
|
Life Support: High Pressure/Vacuum ; OIF: -½ (3) |
|
|
24
|
Gadget Pool (20-pt Pool) ; Control Cost: 10; Change Only Between Adventures:
-½; OAF: Various: -1 (20) |
|
|
8
|
Variable Power Pool Powers ; Change Only Between Adventures: -½;
OAF: Various: -1 (8) |
|
|
(8)
|
Change Environment: Light (2" rad.) ; Area Effect (Line): 4" long,
+1 (20) |
2 |
|
7
|
Swimming (+10", 12", NC: 24") ; Non-Combat (MPH): 45; OIF: -½
(10) |
2 |
|
2
|
AK: Paris |
11- |
|
3
|
Computer Programming |
15- |
|
7
|
Gadgeteering |
17- |
|
2
|
KS: Braille |
11- |
|
3
|
Inventor |
15- |
|
0
|
LS: French (Native Accent) |
|
|
2
|
LS: English (Completely Fluent w/accent) ; Similarity Cost: -1 |
|
|
2
|
LS: Esperanto (Completely Fluent w/accent) ; Similarity Cost: -1 |
|
|
2
|
PS: Diving |
11- |
|
3
|
Scientist |
|
|
2
|
SS: Computer Science |
15- |
|
2
|
SS: Electrical Engineering |
15- |
|
2
|
SS: Physics |
15- |
|
2
|
SS: Sonics |
15- |
|
1
|
TF: Scuba |
|
|
10
|
+5 level w/Sonar |
|
|
15
|
+3 level w/MP |
|
|
261
|
: Skills and Powers Cost |
|
147
|
+ Characteristics Cost |
|
408
|
= Total Cost |
|
|
|
| Base OCV: |
9 |
Base DCV: |
9 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels: +5 Sonar, +3 MP |
|
Combat Maneuvers
| Maneuver |
Phase
|
OCV
|
DCV
|
Effect |
| Block |
½
|
--
|
+0
|
stops attacks, abort |
| Brace |
0
|
+2
|
½
|
+2 vs. RMod |
| Disarm |
½
|
-2
|
0
|
disarm: STR vs. STR |
| Dodge |
½
|
--
|
+3
|
vs. all attacks, abort |
| Grab |
½
|
-1
|
-2
|
grab, do STR |
| Haymaker |
½
|
0
|
-5
|
4½d6 bef. Pushing |
| Move By |
½
|
-2
|
-2
|
1½d6+v/5 |
| Move Through |
½
|
-v/5
|
-3
|
3d6+v/3 |
| Set |
1
|
+1
|
0
|
|
| Strike |
½
|
+0
|
+0
|
STR or weapon type |
| Other Attacks |
½
|
+0
|
+0
|
|
| Covered |
½
|
-2*
|
+0
|
target held at gunpoint |
| Dive for Cover |
½
|
+0
|
+0
|
moves character, abort |
| Pull a Punch |
½
|
-1/3d6
|
0
|
full STUN, ½ BODY |
| Roll w/Punch |
½
|
-2
|
-2
|
½ STUN/BODY, abort |
| Snap Shot |
1
|
1
|
-1
|
duck behind cover |
| Suppression |
1
|
-2
|
+0
|
continuous autofire |
| Sweep |
1
|
-2
|
×½
|
hit mult. targets HTH |
|
|
|
Range
|
0-4
|
5-8
|
9-16
|
17-32
|
33-64
|
65-128
|
|
RMod
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
DEX: 26, SPD: 6, ECV: 5
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 20/0 ED/rED: 25/0 MD:
0
END: _____ STUN: _____ BODY:
_____
Lift: 200kg |
|