Durak
Name:
Durak
Player:
NPC
Val
Char
Base
Cost
Max
Pts.
70
STR
10
x1
60
23
DEX
10
x3
39
40
CON
10
x2
60
20
BODY
10
x2
20
13
INT
10
x1
3
8
EGO
10
x2
-4
30
PRE
10
x1
20
4
COM
10
x1/2
-3
35
PD
14
x1
21
30
ED
8
x1
22
5
SPD
3.3
x10
17
22
REC
22
x2
0
80
END
80
x1/2
0
80
STUN
75
x1
5
Characteristics Cost:
260
STR Roll: 23-
DEX Roll: 14-
CON Roll: 17-
INT Roll: 12-
EGO Roll: 11-
PER Roll: 12-
Run: 6/7"
Swim: 2"
Jump: 14/24"
Disadvantages
+ Base: 100
30 
Berserk: when fighting Russians; Circumstances: Common, +10 
10 
Berserk: when taunted by normals; Circumstances: Uncommon, +5 
20 
Utter contempt for normals 
15 
Despises Russia 
20 
Distinctive Features; Concealability: Not Concealable, 15; Reaction: Always noticed & major reaction, +5 
20 
Reputation 
20 
Hunted: by UNTIL; Capabilities: More Powerful, 15 
20 
Hunted: by KGB; Capabilities: More Powerful, 15 
15 
Hunted: by VIPER; Capabilities: More Powerful, 15 
10 
Public Identity 
Experience
171
Disad Total:
180
Exp Spent +
171
Cost =
451
Pts Skill /
Talent / Perk / Power
END/
Roll
30 
Life Support (total) (30)
30 
Damage Resistance (30 PD/30 ED) (30)
17 
Reduced END on STR: STR ; END: 3; Reduced END: Half, +¼ (87)  3
15 
Superleap (+10", 24", NC: 96") ; Non-Combat Multiplier: ×4, +5; Non-Combat (MPH): 74 (15)  2
14 
Knockback Resistance (-7") (14)
10 
Lack of Weakness (-10 to Roll) (10)
Hardened PD: PD ; Hardened: ×1, ¼ (44)
Hardened ED: ED ; Hardened: ×1, ¼ (37)
Flash Defense: Mask (Sight, 5 pts) ; OIF: -½ (5)
Running (+1", 7", NC: 14") ; Non-Combat (MPH): 4 (2)  1
AK: Kiev  11-
AK: Moscow  11-
AK: Russia  11-
AK: St. Petersburg  11-
Climbing  14-
Interrogation  15-
KS: KGB  12-
LS: English (Completely Fluent w/accent)
LS: Esperanto (Completely Fluent w/accent)
LS: Russian (Native Accent)
Traveler
32 
+4 level w/All Combat
191
: Skills and Powers Cost
260
+ Characteristics Cost
451
= Total Cost
Base OCV: 8 Base DCV: 8
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +4 All Combat
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
21d6 bef. Pushing
Move By
½
-2
-2
7d6+v/5
Move Through
½
-v/5
-3
14d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 23, SPD: 5, ECV: 3
Phases: 3, 5, 8, 10, 12
PD/rPD: 35/30   ED/rED: 30/30   MD: 0
END: _____   STUN: _____   BODY: _____
Lift: 400 ton
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