| Cost |
Power |
END |
| 41 |
Earth Moving: Multipower, 61-point reserve, all slots Only In Heroic Identity (-1/4), Side Effects: 2d6 Killing Damage (Side Effect only affects the environment near the character; -1/4) | |
| 3u |
1) Earth Moving: Telekinesis (40 STR); Only Versus Earth/Rock (-1/2) | 6 |
| 4u |
2) Earth Running: Running +30" (6"/36" total) | 6 |
| 4u |
3) Earth Wall: Force Wall (10 PD/10 ED) (Opaque Sight Group) | 6 |
| 3u |
4) Earthquake: Energy Blast 7d6, Personal Immunity (+1/4), Explosion (+1/2); No Range (-1/2), Only Affects Grounded Targets (-1/4) | 6 |
| 4u |
5) Mole Tunneling: Tunneling 12" through 12 DEF material | 6 |
| 4u |
6) Rock Blast: Energy Blast 12d6 | 6 |
| 3u |
7) Stony Prison: Entangle 5d6, 7 DEF; Only Versus Grounded Targets (-1/4) | 6 |
| 24 |
Granite-like Body: Damage Resistance (25 PD/15 ED), Hardened (x2; +1/2); Only In Heroic Identity (-1/4) | 0 |
| 15 |
Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing); Only In Heroic Identity (-1/4) | 0 |
| 5 |
Rooting: Clinging (normal STR); Side Effects: 2d6 Killing Damage, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; -1/2), Only In Heroic Identity (-1/4), Only When In Contact With The Ground (-1/4) | 0 |
|
Power of Earth, all slots Only In Heroic Identity (-1/4), Only When In Contact With The Ground (-1/4) | |
| 58 |
1) +70 STR, Reduced Endurance (1/2 END; +1/4) | 3 |
| 20 |
2) +15 CON | |
| 13 |
3) +10 BODY | |
| 8 |
4) +12 ED | |
| 7 |
5) +11 PD | |
| -4 |
6) -12 COM | |
| 212 |
Total Powers Cost |