| Cost |
Power |
END |
| 36 |
Sonic Powers: Multipower, 45-point reserve, Not in a Vacuum (-1/4) | |
| 4u |
1) Sonic Blast: Energy Blast 9d6Notes: This attack is a powerful blast of highly amplified sound. | 4 |
| 4u |
2) Sonic
Liquefaction: Killing Attack - Ranged 3d6Notes: This
power's sonic frequency causes a target's molecules to lose cohesion and may result in the
liquefaction of the target. | 4 |
| 4u |
3) Shriek: Hearing Group Flash 15d6Notes: This power deafens the target leaving a ringing in the ears | 4 |
| 4u |
4) Sonic Sword: Killing Attack - Hand-To-Hand 3d6 (3d6+1 / 6d6 w/STR) (45 Active Points)Notes: This power creates an column of sound from the users fingertips enabling it's use as a blade weapon. | 4 |
| 4u |
5) Piercing Sonic Blade: Killing Attack - Hand-To-Hand 2d6 (2d6 / 4d6 w/STR), Armor Piercing x1 (+1/2) (45 Active Points)Notes: This Power not only creates a column of sound but modulates it into a highly effective cutting edge. | 4 |
| 4u |
6) Sonic Bounce: Killing Attack - Ranged 2d6-1, Indirect (Any origin, any direction; +3/4)Notes: This character uses solid surfaces to bounce the attack in order to attack from any direction. | 4 |
| 4u |
7) Sonic Ricochet: Killing Attack - Ranged 1d6+1, Autofire (2 shots; +1/4), Indirect (Any origin, any direction; +3/4)Notes: This attack uses solid
surfaces to echo and allows attacks on multiple targets or multiple attacks on the same target from all
different directions. | 4 |
| 4u |
8) Sonic Disintegration: Killing Attack - Ranged 1d6, No Normal Defense (Defense is a
pliable surface; +1), Does BODY (+1)Notes: This attack with
disintegrate any fairly rigid target but does not work on things like the human body. | 4 |
| 4u |
9) Feedback: Dispel Sonic Powers 12d6, One At A Time (+1/4)Notes: This power generates an out of phase echo of a sound and attenuates it. | 4 |
| 2u |
10) Louder!: Hearing Group Images x4" Radius (+1/2), +8 to PER Roll; Set Effect (-1)Notes: This power will only amplify the users voice. | 4 |
| 56 |
Sonic Shield: Force Field (15 PD/15 ED/15 Flash Defense: Hearing Group), Reduced Endurance (1/2 END; +1/4) Notes: This power creates a skin of sound over the users entire body providing both physical and energy defenses. Its very nature also protects from aural flashes and sudden sounds | 2 |
| 50 |
"Running": Flight 15", x32 Noncombat, Only In Contact With A Surface (+0) Notes: Character does not know she can fly, hence the Only In Contact With A Surface disad at a +0 Level. She can travel at Mach 1, non-combat. | 5 |
| 18 |
Invisible Arms: +44 STR; Only With Extra Limbs (-1), No Figured Characteristics (-1/2) | 4 |
| 10 |
Invisible Arms: Extra Limbs (2), Invisible Power Effects (Fully Invisible; +1) | 0 |
| 1 |
Life Support (Longevity 200 Years) | 0 |
| 209 |
Total Powers Cost |