| Cost |
Power |
END |
| 40 |
Electrical Powers: Multipower, 90-point reserve, all slots Burns out iif submerged in water 8- (-1), Real Electricity (-1/4) |
|
| 4u |
1) Ball Lightning: Energy Blast 9d6, Area Of Effect (5" Radius; +1) |
9 |
| 4u |
2) Lightning Bolt: Energy Blast 18d6 |
9 |
| 4u |
3) Static Shock: Energy Blast 9d6, No Normal Defense (Electrical Powers or being Insulated; +1) |
9 |
| 4u |
4) Arc: Sight and Radio Groups Flash 17d6 |
9 |
| 4u |
5) Deadly Ball Lightning: Killing Attack - Ranged 3d6, Area Of Effect (5" Radius; +1) |
9 |
| 4u |
6) Deadly Lightning Bolt: Killing Attack - Ranged 6d6 |
9 |
| 4u |
7) Shocking Aura: Killing Attack - Ranged 2d6, Damage Shield (Offensive; +3/4), Continuous (+1) |
8 |
| 2u |
8) Power Device: Aid END 3d6 (standard effect: 9 points), Uncontrolled (+1/2), Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), Continuous (+1); Only To Provide Electrical Power To A Device (-1), Costs Endurance (-1/2) |
9 |
| 15 |
Electrical Power: Elemental Control, 60-point powers, all slots Burns out iif submerged in water 8- (-1) |
|
| 25 |
1) Electrical Defense Field: Force Field (16 PD/24 ED), Reduced Endurance (0 END; +1/2), Persistent (+1/2) |
0 |
| 15 |
2) Arc Travel: Teleportation 30" |
6 |
| 12 |
3) Electrical Form: Desolidification (affected by Water-based), Reduced Endurance (0 END; +1/2); Cannot Pass Through Non-Conductive Objects (-1/2) |
0 |
| 11 |
4) Recharge: Absorption 12d6 (energy, END); Electrical Power Only (-1/2), Costs Endurance (Only Costs END to Activate; -1/4) |
6 |
| 30 |
Electrical Immunity: Energy Damage Reduction, Resistant, 75%; Only Works Against Electrical Attacks (-1) |
0 |
| 15 |
Electrical Awareness: Detect Electrical Fields/Sources 13- (no Sense Group), Increased Arc Of Perception (360 Degrees), Range, Sense |
0 |
| 12 |
Continuing Spark: Sight Group Images Increased Size (2" radius; +1/4), +/-3 to PER Rolls; Only To Create Light (-1) |
2 |
| 10 |
Protected Vision: Sight Group Flash Defense (10 points) |
0 |
| 215 |
Total Powers Cost |