Protectors Inc. Agents
Character Name: Protector Inc. Agents
Alternate Identities: Varies
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
13 DEX 10 9 13 12- OCV 4 DCV 4
13 CON 10 6 13 12-
10 BODY 10 0 10 11-
10 INT 10 0 10 11- PER Roll 11-
10 EGO 10 0 10 11- ECV: 3
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
10 COM 10 0 10 11-
3 PD 3 0 3/13 3/13 PD (0/10 rPD)
3 ED 3 0 3/13 3/13 ED (0/10 rED)
3 SPD 2.3 7 3 Phases: 4, 8, 12
6 REC 6 0 6
26 END 26 0 26
24 STUN 24 0 24
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 3 0 2 1/2" 28 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 75
Disad Points: 75
Total Points: 150
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (3") 2 1/2"
V. Leap (1") 1"
DEFENSES
Type Amount
Physical Defense 3/13
Res. Phys. Defense 0/10
Energy Defense 3/13
Res. Energy Defense 0/10
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 4 DCV: 4
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Aikido Throw 1/2 +0 +1 2 1/2d6 +v/5, Target Falls
Boxing Cross 1/2 +0 +2 4 1/2d6 Strike
Kung Fu Block 1/2 +2 +2 Block, Abort
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
20 Hunted: VIPER 8- (Mo Pow, NCI, Harshly Punish)
15 Psychological Limitation: Varies (Common, Strong)
10 Reputation: Protectors Inc., 11-
15 Social Limitation: Subject to orders (Frequently, Major)
15 Watched: Protectors Inc. 11- (Mo Pow, NCI, Watching)
75 Total Disadvantages Cost

Character Name: Protector Inc. Agents
Alternate Identities: Varies
Player Name: NPC
SKILLS
Cost  Name
0 Acting 8-
3 Climbing 12-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
2 KS: Criminal Law 11-
2 KS: Protectors Inc. 11-
0 Language: English (Idiomatic)
0 PS: Player's Choice 11-
3 Paramedics 11-
0 Persuasion 8-
0 Shadowing 8-
3 Stealth 12-
3 Streetwise 12-
0 TF: Small Motorized Ground Vehicles
3 Teamwork 12-
3 Traveler
1
1) AK: Bay Area 11-
1
2) AK: East Bay 11-
0
3) AK: Native Neighborhood 8-
1
4) AK: San Francisco Peninsula 11-
2 WF: Small Arms
27 Total Skills Cost
PERKS
Cost  Name
1 Fringe Benefit: Passport
1 Fringe Benefit: Weapon Permit
2 Total Perks Cost
 
POWERS
Cost  Power END
35 Protectors Blast Pistol: Energy Blast 8d6, Autofire (3 shots; +1/4), 4 clips of 30 Charges (+1/2); OAF (-1) [30]
15 Protectors Body Armor: Armor (10 PD/10 ED); OIF (-1/2), Activation Roll 14- (-1/2) 0
12 Protector Flash Grenade: Sight Group Flash 5d6, Explosion (+1/2); OAF (-1), 6 Charges (-3/4), Range Based On Strength (-1/4) [6]
8 Protectors Helmet Comm: High Range Radio Perception (Radio Group); OIF (-1/2) 0
7 Protectors Helmet Air Supply: Life Support (Self-Contained Breathing), 1 Continuing Fuel Charge lasting 6 Hours (+0); OIF (-1/2) [1 cc]
3 Protectors Helmet Visor: Sight Group Flash Defense (5 points); OIF (-1/2) 0
2 Protectors Light-Amplifier Visor: Ultrasonic Perception (Sight Group); OIF (-1/2) 0
82 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Commando Training
3
1) Aikido Throw: 1/2 Phase, +0 OCV, +1 DCV, 2 1/2d6 +v/5, Target Falls
4
2) Boxing Cross: 1/2 Phase, +0 OCV, +2 DCV, 4 1/2d6 Strike
4
3) Kung Fu Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
11 Total Martial Arts Cost

Character Name: Protector Inc. Agents
Alternate Identities: Varies
Player Name: NPC
APPEARANCE
Hair Color: Varies
Eye Color: Varies
Height: 6' 0"
Weight: 180 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION
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